Jydge #NintendoSwitch #Review #NeonChrome Spinoff


First of all, if you’ve played Neon Chrome then it’s fair to say that this is more like a piece of DLC than a truly new game. However, that doesn’t take anything away from the quality of the final product.

The independent scene is pretty healthy right now, and all platforms are benefiting from a wealth of quality titles featuring a stripped down gaming experience. It’s not fair to call the game retro, as the graphics are bright and clean beyond those we had on early generation consoles. However, the experience is decidedly old school. It reminds me of playing SMASH TV in the arcades, and is obviously inspired by the character of Judge Dredd, so the whole thing has an 80s vibe to it.

The only downside of a healthy catalogue of lower priced games is that the vast majority get lost in the sea of titles as we scroll through the online store, and most are not fortunate enough to receive a physical release. The Switch already has a large, and steadily growing, catalogue of sub-$20 games, which is good for the consumer but tough on developers (like 10tons here).

The gameplay is shown in the videos below, and is primarily a top-down shooter. It’s not a new experience, but the setting and character do enough to make it feel unique. The temptation with this kind of game is to skip over it because it looks like it lacks depth. However, there are many ways to tackle each level, from guns blazing to slow and stealthy. In fact, if you want to get all the medals then you will need to play through all of the levels multiple times using different tactics each time.

The game is available on other platforms, as the above video shows, but the visuals are the same on each. What seperates the Switch version is the ability to play away from the TV, of course. You might think that putting those small characters onto a small 720p screen would make the game harder to play, but that’s not the case. You can see the view of the tabletop/mobile mode below. The only difficult thing is the game itself, not the ability to see what’s happening.

That brings me nicely onto my next point: the difficulty. I went into the game thinking that you could run around shooting everyone and it would be fine. Unfortunately, that’s not the case, and as you can see from my early efforts, you will die a lot if you don’t plan your strategy and try to avoid the enemy as much as possible. The screen, the controls, and the smooth graphics all give you the chance to do well, so when you die it’s all down to you, the player.

Overall, it’s a hugely fun game, and I definitely recommend it if you’re a fan of this genre. At £12.99 it’s not bad value.

8 out of 10





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Englishman based in Hong Kong. Avid gamer, technology addict, and grammarphile. @FarEastFunko on Twitter